[Public TvT] Strawn Zone

14.05.2026 21:00 CE(S)T

Gruppo di Intervento Speciale vs 'Ndrangheta Mafia Syndicate

Description

For the last decade, the Mediterranean island of Bozcaada has been a front. The Syndicate—a heavily militarized, international branch of the 'Ndrangheta Mafia—has bought the local government, paved over the vineyards, and turned the island into a fortress for their black-market smuggling ring. Intelligence confirms that the Syndicate's top Boss "Zo" is currently on the island overseeing a massive transfer of assets.

​The Italian government has had enough. They have authorized the GIS (Gruppo di Intervento Speciale) to deploy under the cover of a Carabinieri task force. The mandate is absolute: electronically and physically isolate the island, hunt down the Capo, and wipe the Syndicate off the map.

It is known that Zo is trying to gather up syndicate resources from a string of locations across the island but their exact locations are not know until SIGINT hears the details.

Mission settings

  • Mission Maker : Wombat
  • Mission type : Public TvT (Open to anyone)
  • Era : Modern
  • Ingame timing : 04:00:00 - 05:30:00
  • Ingame weather : Clear

Technical informations

  • Game server : ovh.ofcra.org:2402
  • TS3 Server : ts.ofcra.org / password: mineisbiggerthanyours
Image principale

Objectives

Common objectives

  • Hold final zone at 90 Min (2 pts)

Bluefor objectives

  • Zo not in zone (or dead) at 10,20,30,40,50,60 Min. (1 point each) (1 pts)

Redfor objectives

  • Zo in zone at 10,20,30,40,50,60 Min. (1 point each) (1 pts)

Screenshots

Bluefor

Bluefor

Redfor

Redfor

Map

Map

Zo

Zo


Specific rules

  • Red side lead can play as Zo, in which case a 2iC is recommended
  • Red side leader chooses who plays Zo and Decoys, but does not have to be a single community.
  • There are no Rambo rules for Zo or decoys. But only until 60 min, after which they should try and find a squad and follow normal rules.
  • Zo+Decoys are only allowed to rambo trying enter / leave zones. Including future zones. They are not to be used as one man attack squads.
  • On holding the final zone. Infantry must dismount armored vehicles.

General informations

  • It's a night mission. Clear skies, full moon, everyone has nvg
  • Zo's position will be effectively revealed if he is in zone on a timer (10 min, 20 min ...)
  • Redfor do not have to try and play every zone.
  • There is a single zone but it moves at 20,30,40,50,60,
  • The Red side leader will be given a map and the final version of the .pbo of where all the zones will be at each time.
  • The Blue side does not know where the zone will move to. The initial zone will be on the public .pbo

Slots list

BLUFOR

GIS Command

  • Commander : ARX-160
  • 2iC: ARX-160

Alpha WT

  • Squad Leader : ARX-160 - [WT]
  • Team Leader : ARX-160 - [WT]
  • Medic : ARX-160 - [WT]
  • EOD : M590 + MP5K - [WT]
  • Grenadier : ARX-160GL - [WT]
  • MG : MG42 / 59 - [WT]
  • Rifleman : ARX-160 - [WT]
  • Rifleman : ARX-160 - [WT]

Bravo

  • Squad Leader : ARX-160
  • Team Leader : ARX-160
  • Medic : ARX-160
  • EOD : M590 + MP5K
  • Grenadier : ARX-160GL
  • MG : MG42 / 59
  • Rifleman : ARX-160
  • Rifleman : ARX-160

Charlie

  • Squad Leader : ARX-160
  • Team Leader : ARX-160
  • Medic : ARX-160
  • EOD : M590 + MP5K
  • Grenadier : ARX-160GL
  • MG : MG42 / 59
  • Rifleman : ARX-160
  • Rifleman : ARX-160

Delta

  • Squad Leader : ARX-160
  • Team Leader : ARX-160
  • Medic : ARX-160
  • EOD : M590 + MP5K
  • Grenadier : ARX-160GL
  • MG : MG42 / 59
  • Rifleman : ARX-160
  • Rifleman : ARX-160

Echo FOG

  • Squad Leader : ARX-160 - [FOG]
  • Team Leader : ARX-160 - [FOG]
  • Medic : ARX-160 - [FOG]
  • EOD : M590 + MP5K - [FOG]
  • Grenadier : ARX-160GL - [FOG]
  • MG : MG42 / 59 - [FOG]
  • Rifleman : ARX-160 - [FOG]
  • Rifleman : ARX-160 - [FOG]

Merlin-Xray Sloppy

  • PIlot : MP5SD6 - [Sloppy]
  • Crew : MP5SD6 - [Sloppy]

Xray Sloppy

  • Squad Leader : ARX-160 - [Sloppy]
  • Team Leader : ARX-160 - [Sloppy]
  • Medic : ARX-160 - [Sloppy]
  • EOD : M590 + MP5K - [Sloppy]
  • Grenadier : ARX-160GL - [Sloppy]
  • MG : MG42 / 59 - [Sloppy]
  • Rifleman : ARX-160 - [Sloppy]
  • Rifleman : ARX-160 - [Sloppy]

Merlin-Whiskey 23PzD

  • PIlot : MP5 - [23PzD]
  • Crew : MP5 - [23PzD]

Whiskey 23PzD

  • Squad Leader : MP5SD6 - [23PzD]
  • Team Leader : MP5SD6 - [23PzD]
  • Medic : ARX-160 - [23PzD]
  • Marksman : M24(S) + MP5K(S) - [23PzD]
  • Spotter : MP5SD6 - [23PzD]
  • EOD : M590 + MP5K(S) - [23PzD]
  • Rifleman : MP5SD6 - [23PzD]
  • Rifleman : MP5SD6 - [23PzD]

OPFOR

Zo RL

  • Zo - [RL] Fonz

2iC RL

  • 2iC : AK-12 - [RL]

Decoy1

  • Decoy

Decoy2

  • Decoy

Guard 1 RL

  • Squad Leader : AK-12 - [RL]
  • Medic : AK-12 - [RL]
  • Rifleman : AK-12 - [RL]
  • Team Leader : AK-12 - [RL]
  • Grenadier : AK-12GL - [RL]
  • Autorifleman : RPK - [RL]
  • Rifleman : AK-12 - [RL]
  • Rifleman : AK-12 - [RL]

Guard 2 NR

  • Squad Leader : AK-12 - [NR]
  • Medic : AK-12 - [NR]
  • Rifleman : AK-12 - [NR]
  • Team Leader : AK-12 - [NR]
  • Grenadier : AK-12GL - [NR]
  • Autorifleman : RPK - [NR]
  • Rifleman : AK-12 - [NR]
  • Rifleman : AK-12 - [NR]

Demo Team TMF

  • Squad Leader : AK-12 - [TMF]
  • Medic : AK-12 - [TMF]
  • Explosives Specialist : AK-12 - [TMF]
  • Spotter : AK-12 - [TMF]
  • Explosives Specialist : AK-12 - [TMF]
  • Explosives Specialist : AK-12 - [TMF]

Demo Support 1 CD

  • Squad Leader : AK-12 - [CD]
  • Medic : AK-12 - [CD]
  • Rifleman : AK-12 - [CD]
  • Team Leader : AK-12 - [CD]
  • Grenadier : AK-12GL - [CD]
  • Autorifleman : RPK - [CD]
  • Rifleman : AK-12 - [CD]
  • Rifleman : AK-12 - [CD]

Demo Support 2

  • Squad Leader : AK-12
  • Medic : AK-12
  • Rifleman : AK-12
  • Team Leader : AK-12
  • Grenadier : AK-12GL
  • Autorifleman : RPK
  • Rifleman : AK-12
  • Rifleman : AK-12

Sniper PPC

  • Squad Leader : AK-12 - [PPC]
  • Medic : AK-12 - [PPC]
  • Spotter : AK-12 - [PPC]
  • 4: Marksman - [PPC]

Sniper Support 1 PPC

  • Squad Leader : AK-12 - [PPC]
  • Medic : AK-12 - [PPC]
  • Rifleman : AK-12 - [PPC]
  • Team Leader : AK-12 - [PPC]
  • Grenadier : AK-12GL - [PPC]
  • Autorifleman : RPK - [PPC]
  • Rifleman : AK-12 - [PPC]
  • Rifleman : AK-12 - [PPC]

Sniper Support 2 BB

  • Squad Leader : AK-12 - [BB]
  • Medic : AK-12 - [BB]
  • Rifleman : AK-12 - [BB]
  • Team Leader : AK-12 - [BB]
  • Grenadier : AK-12GL - [BB]
  • Autorifleman : RPK - [BB]
  • Rifleman : AK-12 - [BB]
  • Rifleman : AK-12 - [BB]